Then go to the entrace to OFM (after preparing for jouney) and go west. Eventually grind to level 4 in the OFM, if you don't have already it. Once you reach level 3, visit the Flintwood Forest, where, just like in most of the groves, you can only find chests. However, note that with the exception of spells books for the Cleric/Templar, you CANNOT BUY revive items! Holy symbols and revival scrolls will only appear in chests or, very rarely, as monster drops. You can use this item to revive a dead party member. In one of the chests in the mine you can find a Holy Symbol. Go through them all, and return here as many times as you need to reach level 3. There are some red chests that refill every time you enter the area. You will shortly find a cave entrance in the mountains. Once you complete the above, leave the town. Spend the bit money that you still have and you can't buy any armor for it in the item shop on potions. Equip everybody in armor for money that has still remained. Move rod from the first member to a spellcaster. Buy just one-two spells for every spellcaster and wield at least one weapon for every member. Buy spells for your spellcasters and weapons for everyone. Obviously, you must arm your party with some stuff to be able to fight monsters. Return same way, arm your party, take buff from campfire and leave the town! You can augment weapons clicking on gem and then on weapon to augment. Walk thought the tunnel to another entrace. you can find also a Workstation, about which later, and catacombs. Item: Potions and Consumables, Armory: Armor, Blacksmith: WeaponsĬampfire NPC - Exchanges monster corpses for Exp his campfire gives a slight buff to all stats.īreak all the boxes and don't buy anything, for now. Shops - Buy various items from different NPC, and sell the items you possess. Also provides a short & weak HP/MP regen buff. Rest option revives all the fallen party members and fully restores HP and MP. INN - Save game and edit your party here. In Dragon's Blade 2, in every town you can find these vendors: They give you some gold and tell you to take your friends and set out for the Blackfire Mountains in order to save "your" sister. They say that Thrygul was a necromancer and settled far away in the north, in Blackfire Mountains. Then you return to the village and tell the Elders what has just happened. You battle him and, unless you really try not to, kill him. Then a werewolf, which was following Zerod, attacks. He takes his sister to riverbank where a scary sorcerer, Zerod kidnaps his sister. Your first party member (aka you this time) awakes from a scary dream in which somebody told him than he will suffer his "counter". You're encouraged to take your own path :) Of course these are only examples, you are not bound to any of them.
Full Magic: TEM, RKN, ENC, CLR (unstable but very promising).No Magic: VIK, ARC, THF, PIR (very risky and unstable).Here follow a few examples on how you can build your party: More informations about creating party here. (Recommended: CLR/TEM, ENC can fit in some risky party builds) Healer - Source of healing and support to the rest of party. It's an essential part of the team, but not necessarily the easiest to keep alive. Spellcaster - Deals damage with magical spells or supports the rest of the party so that they can do the work - you choose. He must be a source of sustainable, independent of mana, damage. Tank - He who protects the whole party, must have much HP and defensive abilities. Warrior (WAR), Rune Knight (RKN), Templar (TMP), Viking (VIK), Thief (THF), Archer (ARC), Pirate (PIR), Wizard (WIZ), Necromancer (NEC), Enchanter (ENC) and Cleric (CLR). There are eleven classes that you can use to create the party:
To begin the game you must create a party consisting of four members.
10.4 Green Caverns - (Greenskin Caverns when playing in Windows 10).